A web and mobile app concept connecting tattoo artists & clients during the tattoo design process.
For a final project in an Interaction Design course, I was asked to identify a problem in a subject area of my choosing, conduct research relating to the problem and create high-fidelity prototypes of an application that solves the problem. I was required to build prototypes for two screen sizes and at least two different user flows.
After conducting substantial research consisting of both a survey and one-on-one communications, the problem I chose for this project relates to the client-artist relationship during the tattoo design process. Both tattoo artists and clients struggle to strike a balance during this process. Because the artwork is being used in such a high-stakes manner, the designing of the tattoo becomes the most stressful part of the whole experience for both sides. Artists feel restricted in their art, and clients feel like they do not have enough say over what is permanently going on their body.
To solve this problem, I created a high-fidelity prototype for both web and mobile versions of an application called Inkbook. The goal of Inkbook is to make the tattoo design process more collaborative and efficient. It allows clients to carefully consider and lay out their thoughts on the design they want, and request an artist that matches their desired style and subject. It allows artists to highlight their artwork, clearly communicate the information clients want/need and review tattoo requests from prospective clients before revealing contact information to them.
At the bottom of this page, you can view an overview of my entire process creating this prototype, from research, to wireframes, to style experimentation, to user testing, to the high fidelity final product. You can also view videos taking you through the tattoo artist signup experience and the client-side experience below. I used Adobe XD to construct these prototypes.